08/14/2007, 9:10am, EDT
Tuesday, August 14th
Lights Off: first 'native' iPhone game
The duo behind Delicious Monster claim to have developed the first game to load natively on the iPhone, Lights Off. Players are tasked with toggling light patterns in a grid, searching for just the right combination to shut the lights off completely. To ensure the game holds variety, there are over 200 levels. The game has, notably, been built using Apple's UIKit framework, the basis for the YouTube and Google Maps iPhone apps; but because Apple does not officially support third-party programs, custom tools have been used, and installing Lights Off requires modifying the preloaded software. Downloading the game is free.
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And these bozos expect the average user to actually install this stuff? And then what happens when the next iPhone update comes out? Of course the poor, unfortunate souls who did install this will blame Apple when their iPhone goes belly-up. Of course it's Apple fault. Isn't it ALWAYS Apple's fault in some minds.
Worth remembering Apple's origins . . . phone hacking.