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PopCap brings Bejewelled to iPhone

updated 12:10 pm EDT, Mon July 30, 2007

Bejewelled comes to iPhone

PopCap Games today launched a custom version of its flagship game, Bejewelled, for Apple's iPhone. The game is available free of charge to iPhone users who log onto the company's website via the Safari Web browser on the cellular handset, offering the original match-3 puzzler title customized with Web 2.0 capability to take advantage of the iPhone's unique display and input controls. PopCap developed the Safari-based version of Bejeweled in partnership with Polish developer Arkadiusz Mlynarczyk, one of the first programmers to take advantage of the Apple iPhone's capabilities for video gaming purposes. "We're excited to be providing the most popular puzzle game of the 21st century to users of the most advanced mobile device yet created," said Andrew Stein, Director of Mobile Platforms at PopCap. "We wanted to give the hundreds of thousands of iPhone users a fun, fast gaming fix -- and at no cost, no less."

 
Previous Comments

holy moly!

07/30, 02:03pm reply

this is awesome! it's a little slow and you have to be more deliberate in your taps than with say a palm but it's really cool that they got essentially the same gameplay as a full application.

still though, it would be nice to see it as a widget on the home screen and with full performance. it's a tad slow to load up and play right now. and i wonder how well it'll handle having to reload in a day or two.

cmoney

Dedicated MacNNer

Joined: Sep 2000

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