Star Wars: Empire at War for Mac ships
updated 10:05 am EDT, Thu March 29, 2007
Star Wars: Empire at War
Aspyr Media today announced that Star Wars: Empire at War for Mac has begun shipping. Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, offering the freedom to determine play methods within the completely scalable and accessible gameplay. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build, manage and upgrade their space and ground-based units, vehicles, troops and base structures. Star Wars: Empire at War is priced at $50, and requires Mac OS X 10.4.8 or later running on an Intel-based Mac.
Set a few years before the events of Episode IV A New Hope, LucasArts' Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War. Players must choose to join the Rebel Alliance or the Galactic Empire, building and setting up tactical forces to unleash upon the enemy in real-time 3D.



Fresh-Faced Recruit
Joined: Mar 2004
Mac vs PC
The Mac version retails at $75 in Australia. I just bought the PC version for $25. Since this is an Intel only game, about 90% of Aspyr's potential market have access to Boot Camp. Yes, rebooting is a pain but it only takes a minute or two and since I'm going to be playing for a couple of hours in one sitting, it's no big deal.
Mac game developers need to be getting to market with their product while the PC version is still at full price. Trying to sell a Mac game at full price while the PC version has been dumped in the bargin bin because it's so old is not going be a sustainable business model.