Myst Online: Uru Live comes to Intel Macs
updated 09:30 am EDT, Tue March 20, 2007
Myst Online: Uru Live
GameTap today announced the release of "Myst Online: Uru Live" for the Mac platform in tandem with its latest content additions. Using technology from TransGaming Inc., Intel-based Mac users can now take part in the same massively multiplayer "Myst Online: Uru Live" experience as their PC counterparts, including all of the regularly added features, destinations, and missions. The company said that Mac users can experience the adventure and puzzle-solving elements and "visually-stunning" worlds of "Myst Online: Uru Live" via TransGaming's Cider portability engine which enables PC games to run on the Intel-based Macs. Additionally, new content and upgrades to "Myst Online: Uru Live" will be simultaneous and transparent to users on both Mac and PC platforms.
"Myst Online: Uru Live has been the number one game on GameTap since its launch in February," said Ricardo Sanchez, GameTap's vice president of content. "So we are thrilled this new audience can experience GameTap's original content."
Recently fans were able to explore a new Age as part of GameTap's commitment to providing players with a constant stream of never-before-seen content. In this latest Age, explorers visited one of the pods that the D'ni once used. The pod, set in a stunning jungle environment, appears to have primarily been used to safely observe the exotic wildlife in its natural habitat - a sort of "reverse zoo." However, it contains some features that aren't entirely understood yet, so it's up to the players to unravel this latest mystery.
"Traditionally, Mac users have been very strong supporters of the legendary Myst franchise," said Vikas Gupta, CEO and President of TransGaming. "We are very excited to be working with GameTap to bring this title back to that group of core fans."
Both PC and Mac players can explore yet another dynamic new area that launched last week, as the Myst Online universe and story continues to expand and evolve. Dereno is a beautiful, arctic environment that features another mysterious pod for players to explore.
The online gaming experience requires Mac OS X 10.4.8 or later along with an Intel-based Mac. A free limited trial offers five -selected levels and 4 games of a user's choice, while an introductory offer offers $1 membership for the first month and pricing as low as $7 thereafter.











bleagh
03/20, 07:38pm reply
It's not ported to Mac, its running under WINE. Bleagh. All the viruses and less performance.
resuna
Fresh-Faced Recruit
Joined: Jan 2005
wrong........
03/22, 12:34am reply
It is using cider, not wine. They are not the same. Same idea not the same code. cider does an excellent job of making games that run on pcs run on macs. This game runs just as good running on a mac as it does on a pc. In fact I would have to say after a side by side comparison cider does a better job then most games that are ported to run under mac os natively. Please, don't go talking about some thing you think you know the facts about, unless you do know the facts. It is only a disservice to people that also don't know about something.
dozx
Fresh-Faced Recruit
Joined: Nov 2005
Still disappointing
03/22, 11:24am reply
Considering the gaming industry has ignore Mac users for so long (and for good reason I suppose), with the Intel-Macs landing in the hands of many and others who purchased laptops would still like to see games supported universally not Intel-only.
x1n933k
Fresh-Faced Recruit
Joined: Oct 2006
Video Interview of Rand
03/31, 09:15pm reply
Rand Miller was kind enough to sit down with me to give a demo of URU on the mac and share his thoughts on gaming. You can see at http://www.dougdobbins.com/2007/03/27/sneak-peek-of-rand-miller-interview/
Vesparider
Fresh-Faced Recruit
Joined: Mar 2007
Hmmm....
07/10, 01:51pm reply
.... I find it disappointing that Apple doesn't provide a DX9 build environment in XCode. Given that most games are full-screen and don't require OS-specific controls except for initial configuration (if even then), PC developers would have to know very little if any Apple-specific stuff.
Then again, with Intel macs being what they are and very few pre-Intel macs able to keep up with the latest in graphics, maybe a DX9 translater is OK, as long as it doesn't glitch out.
OtisWild
Junior Member
Joined: Feb 2005