John Carmack on id's next game
updated 10:50 am EDT, Mon August 7, 2006
Carmack on id's next game
Speaking at QuakeCon 2006, John Carmack has dropped a few morsels of information on id's next game. Though it will still be a first-person shooter, it will also be an all-new intellectual property, meaning no connection with the likes of Doom, Quake or Wolfenstein. Similarly, Carmack says that the emphasis will be on gameplay over graphics, and that it will do things "never seen from id before...We are branching out into different directions." Part of this involves the megatexture terrain first developed for Enemy Territory: Quake Wars. "I said that I'd developed a third-generation megatexture technology at 128,000 x 128,000 textures, so it's a pretty safe bet it's not a corridor shooter." Finally, the game will have multiprocessor support, "a lot of people in it," and ship for both the PC and the Xbox 360. There's no word on a release date, as per usual.





