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Apple, OpenGL join Khronos Group

updated 07:35 pm EDT, Mon July 31, 2006

OpenGL moves to Khronos

Apple, Dell, and Google are among the latest companies to join the Khronos Group, a body committed to developing open-standards for the authoring and acceleration of dynamic media on a wide variety of platforms, including mobile phones and workstations. The group announced that eight new companies (Acrodea, Apple, DAZ3D, Dell, Google, Gremedy, Codeplay, and S3 Graphics) have joined the more than one hundred existing members and that the OpenGL Archtecture Review Board has voted to bring control of the OpenGL standard under Khronos. A new OpenGL Working Group, drawing from the Khronos membership, will control and evolve the standard for cross-platform 3D graphics; the full transfer of the OpenGL specification to Khronos is expected to be completed in the third quarter of 2006 with full support for the OpenGL API and its evolution to continue uninterrupted during this transition, according to the group.

"Khronos has been leading the charge in media standards for the mobile industry for over four years, and now with this increased membership and the integration of the OpenGL ARB, Khronos has truly become the place to be if your company has any interest in open standards for dynamic media and graphics on any platform," said Dr. Jon Peddie, president of the Tiburon CA based market research firm Jon Peddie Research. "The lines continue to blur between different classes of devices - and so it is crucial to have a single body that is able to drive a coherent set of cross-platform standards to create new market opportunities for the entire graphics and media industry."

The Khronos Group is a member-funded industry consortium focused on the creation of open standard, royalty-free APIs to enable the authoring and accelerated playback of dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.




by MacNN Staff

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