Torque Game Builder released
updated 09:45 am EDT, Wed June 21, 2006
Torque Game Builder
GarageGames today released Torque Game Builder and Torque Game Builder Pro for Mac OS X and Microsoft Windows. Built upon the definitive technology of the 3D Torque Game Engine, Torque Game Builder features animated sprites, flexible tiles, a special effects system, state-of-the-art collision, real world physics, and hardware-accelerated 2D rendering. The easy-to-use editors for interface creation, effects, tiles, level building, and packaging are designed to make Torque Game Builder approachable by anyone with the desire to create games. GarageGames is providing the C++ and TorqueScript source code as part of Torque Game Builder Pro for $1,250, or $250 for Indie developers, while Torque Game Builder is priced at $500, or $100 for Indies and hobbyists (system requirements were unavailable).
Pseudo-3D
Though Torque Game Builder is a 2D engine, incorporation of 3D objects and features such as parallax scrolling allow users to create pseudo-3D games and environments, emulating anything from Super Mario Brothers to Civilization.





