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Arcade Engine 2.0 released

updated 02:15 pm EDT, Wed May 17, 2006

Arcade Engine 2.0 released

Runtime Revolution today along with Derbrill Software released Arcade Engine 2.0, a major upgrade to the add-on component for all Revolution-based products. Arcade Engine is designed to be a useful library and reference for adding arcade or simulation features to Revolution's rich media feature set, and is specifically designed to handle tasks relative to fast arcade action games. The engine enables complex, asynchronous animation along paths completely under the control of the developer or designer, and includes several new features for creating games or simulations. The update offers ease in/ease out motion effects enabling developers to tell objects to move from one location to another, Isometric drawing for enhanced line/box objects, callback messages for constrained controls, and 3D wireframe objects. Arcade Engine 2.0 is priced at $50, with $25 upgrades available to Arcade Engine 1.x users. The engine is compatible with Mac OS 9, Mac OS X, and Microsoft Windows.




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