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America's Army for Mac axed

updated 10:10 am EDT, Wed April 26, 2006

America\'s Army axed


Mac gamers won't be seeing any future versions of America's Army, the free team-based first person shooter developed and sponsored by the U.S. Army. Ryan Gordon, programmer for the Mac version of the game confirmed that he is no longer working on the project. "I'm now paid for just the Linux server. The Mac and Linux clients were cancelled several versions ago," Gordon said. The programmer continued to work on the project even after the Army withdrew funding for the Linux and Mac clients, following a hike in licensing fees from GameSpy and other middleware developers, according to Macworld. Although Gordon replaced the GameSpy game matching code with an alternative last year, he decided that paying projects and other work take precedence over free updates to an unsupported project. "Future versions of the game will be adding more middleware that I can't keep up with and for which no one will be footing the bill," Gordon said. "The Army, I think, probably sees these freebie ports as a nuisance, since they're almost always late, and all they see are complaints from the Mac and Linux users about delays in a project they thought they axed several releases ago."


by MacNN Staff

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Comments

  1. bleee

    Mac Enthusiast

    Joined: Mar 2002

    0

    meh...

    Not a big deal new mac's are booting windows anyways and games that run on intel based macs with windows run faster then their os x counter parts. I can see less and less games being "ported" to OS X now that windows boots on intel based mac.

  1. Ilgaz

    Registered User

    Joined: Nov 2004

    0

    Happy sounding bleee

    I expected a better comment actually. Are you happy that less and less games will be ported for mac?

    The real reason is this, very simple for even a foreigner: the "americas army" user profile does not fit to mac and linux.

    This is a technical site, not getting into details.

    See FA/18 versiontracker comments and this games comments same place, you will understand what I mean.

    Americas Army was one of the very good coded Mac OS X apps including surround sound. Sad. Technical wise...

  1. beeble

    Fresh-Faced Recruit

    Joined: Mar 2004

    0

    Re: happy sounding

    Why is it that everyone thinks that Mac users are overwhelmingly left of center politically? About 80% of the Mac users I know personally are on the right side of politics generally. Could it be that left wing Mac users are just noisier? If you're basing your view on forums on the net then you're on really shaky ground. I've often read left wing drivel on forums and just couldn't be bothered to throw a few facts at the fire because it wouldn't do any good anyway. I doubt I'm the only person who feels that way.

    But you're right, Americas Army was a very well done game. Mr. Gordon should hold his head high as having done an extraordinary job. I don't see a problem in the Army producing a game to promote itself. However since 99% of being in the Army isn't what is portrayed in the game, it probably produces some wrong impressions in younger people. I wonder if anyone will ever do a study on the effect this game has had. How many people joined the Army because of it? Was it what they expected? Did the game teach them skills that they found useful in their Army training? I think that would make for some interesting reading.

  1. bleee

    Mac Enthusiast

    Joined: Mar 2002

    -1

    RE: Happy sounding bleee

    Not at all, I'm just tired of half assed ports that for one reason or another run slower on Mac's cost more than the windows version and released much later then the windows version. Giving the ability for Windows to boot on Macs is the worst thing that could have happened to Mac games and Mac game developers why? First off there are really no "real" Mac game developers that focus solely on Macs, now with Windows running on intel Macs there will be no reason for big name develoeprs to port games to OS X. I would not be surprised in the nex t few years to see Blizzard drop support for WoW on OS X why simply costs. Is this a blow for OS X of course it is I would like nothing more than to see every game out there be given a whole hearted attempt at a decent port to OS X.

  1. paulc

    Junior Member

    Joined: Aug 2000

    0

    Why?

    Why didn't the question "Will Mac users see 2.6 or is the current 2.5 the end of the line?" get asked? I've read implications that Ryan would deliver 2.6... I just think it should be cleared up.

  1. danviento

    Fresh-Faced Recruit

    Joined: Dec 2005

    0

    If they drop...

    Don't forget, there are plenty of people still using PPC and have no valid reason to upgrade to an entirely new computer simply for a different processor. Just think of all the firms, schools, etc. that have labs chocked full of PPC machines (much less the regular consumers). I know forced upgrade has been a way of life for some companies *cough* micro- *cough-cough* del-*cough*. Excuse me. I however haven't seen such a problem from Mac OS.

    Anyway, my point is that the user base for PPC is still much smaller than the Intel cores, and probably will remain so for a while yet. I don't expect the serious developers like Blizzard to drop their version and leave PPC in the dark.

  1. Hobeaux

    Junior Member

    Joined: Mar 2002

    0

    half-assed ports?

    bleee

    any application that is designed to work on one platform and then is ported to another is going to have a performance hit--and that doesn't make a half-assed port.

    what is a bad port is where they don't take into consideration the benefits or workflow, such as using the control key rather than the command key for shortcuts, or having to do weird stuff.

    I've never played AA myself (required santa duck which i never got running), but I know that UT2003/4 had a very mac-like experience with simple installs and use of package files.

    Ryan is perhaps the best programmer on the planet and if he can't get better performance from the port, then perhaps one should point the finger at apple hardware/software for not being up to snuff.

  1. jeph4e

    Fresh-Faced Recruit

    Joined: Dec 2005

    0

    What does it matter?

    What difference would a game make to be ported over?

    It is not like you see the OS inside the game...

    What is a "port" now anyway? So I have to boot winders to play. Oh well. Not like I'll see it.

  1. apostrophe

    Fresh-Faced Recruit

    Joined: Jul 2005

    0

    Mac Gaming

    Not directly on topic (never played much AA)...

    2 years ago it seemed like a fair amount of games were being ported to the Mac.. today you can count the number of upcoming ports on one hand.

    Sure new users can purchase an Intel mac, throw XP on there and play everything, but there are millions of PPC machines out there where that isn't an option. Also having to boot into another OS to play a game is hardly a great solution.

    Publishers often complain that games just don't sell that well on the Mac, but I think that often it's their own fault.

    It seems that as well as the obvious lag time for a game to come out on the Mac (only a few publishers release games at the same time on both platforms), the biggest problem is the inflated prices.

    Take Neverwinter Nights for instance, it's an old game. On the PC the platinum version (with two expansions) sells for 10-19 bucks these days, yet the standalone Mac version will cost you between 30-50 at most places, with the expansions selling for 20 each.

    Paying a slight premium is one thing, but 70+ bucks versus 20 for a PC copy? gimmie a break.

  1. Buran

    Fresh-Faced Recruit

    Joined: May 2000

    0

    Caveat vendor

    People wouldn't complain if the software ran well on both platforms and was designed to be multiplatform from the start and was well-written.

    If the Army would pay for quality progrmaming using crossplatform tools, there wouldn't be a problem. They are reaping what they sowed.

    And with Macs becoming more and more popular these days, they can't claim they didn't see this coming.

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