LightWork powers radiosity in RenderWorks 12
updated 12:15 pm EST, Tue November 15, 2005
LightWork powers radiosity
product, the technology provides the ability to simulate the way in which real world scenes are lit not only by direct light but also by indirect diffuse light. The photorealistic technologies within RenderWorks 12 include ray tracing, radiosity and advanced lighting technology which allow users to "render scenes that look just like photographs and with a degree of realism that just wasn’t possible before."
"The technology we licensed from LightWorks is a huge step forward for the
lighting and photo-realism in RenderWorks 12. Users can now create renderings
that are much more compelling with even greater depth," says Dave Donley,
RenderWorks Lead, Nemetschek North America.
Dan Jansenson, author of the 'RenderWorks Recipe Book' and a renowned user and trainer of RenderWorks, said, "The new radiosity feature in RenderWorks 12 is able to produce images of almost unbelievable clarity and realism, with unexpected ease and speed. In other non LightWorks-based programs, radiosity can be extremely difficult to use because of the very complex user interface that accompanies this method. But the RenderWorks team at NNA has created a clean, simple and straightforward method of working that makes the entire rendering process enjoyable and highly productive, and takes maximum advantage of LightWork Design's deeply powerful radiosity technology. The excellent radiosity interface, coupled with the easy RenderWorks tools and methods makes this an unbeatable rendering combination for VectorWorks users; and the exceptional rendering speed is an unexpected bonus."





