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Alias publishes "The Art of Maya," third edition

updated 06:30 pm EDT, Tue June 7, 2005

The Art of Maya


Alias today announced that on June 17 it will officially launch the third edition of The Art of Maya. This book offers a look inside the world of the 3D computer graphics used in many well-known animation and special effects projects made with Maya software. The work of various companies referenced in the book include: Turner Studios; The Mill; Weta Digital and its work on the The Lord of the Rings: The Return of the King; and Oddworld Inhabitants and its latest game Stranger’s Wrath. "Maya Master" Derald Hunt of Turner Studios will be on hand to speak at the launch, taking place in Vancouver at Chapters’ Broadway and Granville location, Friday, June 17 from 5-7 p.m.

"The Art of Maya takes the reader on a visual exploration of the theory of Maya software, at the heart of most blockbuster movies and top-selling game titles. Rich with diagrams and illustrations that demonstrate the concepts of 3D time and space, this book helps the reader understand the concepts critical to conveying artistic vision through the medium of 3D."

The Art of Maya includes Maya Personal Learning Edition software that allows the user to "start gaining experience right away." The book closes with a series of production notes detailing how skilled Maya artists have worked with the software to create work in feature film, games and television production, as well as in medical and scientific visualization.

Redesigned and resized to an 8" x 10" version, the third edition has 262 pages and retails for $45.


by MacNN Staff

 
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