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New Mac OS X game development tool: BlitzMax

updated 12:20 am EST, Mon December 13, 2004

BlitzMax for Mac OS X

Blitz Research has released a Mac OS X version of , next generation game programming language that expands on the BASIC programming environment found its its previous generation languages (Blitz3D and BlitzPlus). The development environment offers a modular design, a set of OpenGL-based 2D command set, direct OpenGL support, an intelligent build system, and an 'integrated development environment' (IDE) with a debugger for tracking down bugs. It also includes a compiler, sample code, documentation, and the source code for all modules. The application runs on Mac OS X 10.2 or later and is available for $80. A 30-day demo is available.




by MacNN Staff

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