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  1. riverfreak

    Joined: Dec 1969

    0

    what?

    Apple mothballed their development environment? People, it's not that hard to move PB projects into XCode. In fact, it's simple. How will Mac users function without this *valulable* piece of software?

  1. JeffHarris

    Joined: Dec 1969

    0

    Re: what?

    HUH?!?!?!?

    What the... are they using HyperCard?

  1. Truepop

    Joined: Dec 1969

    0

    The best for Mac OS X

    Is here...

    http://www.xidiar.com/comics/

  1. Glasspusher

    Joined: Dec 1969

    0

    Re: Re: what?

    Good question- I wonder what they were using. Filemaker moved over to Carbon and OS X. As a Classic developer who made a successful transition to Carbon and Cocoa, I don't have much sympathy. Yeah, some cool technologies have sadly bitten the dust over the years, but if you can't adapt, you perish. Funny, one of the real Achillies' heels of Windows is that it is backwards compatible to the point of not being able to adopt new technologies. If the folks at ComicBase were so slow and blind to not start adapting when Apple gave fair warning 5 years ago and more, sorry to hear that. Apple is doing more for its developer community than ever these days. There's a place for everyone if you're willing to give it a shot. Their statement would be a lot more believeable if it had come 3 years ago. Right now it sounds like a lame excuse, instead of saying "We're too stuck in our ways to update the mac version, and the revenue from our mac stuff isn't there"

  1. testudo

    Joined: Dec 1969

    0

    Hmmm

    The only development environments I can think of are Hypercard or MPW.

    From their message,
    The good news is that this really frees us up to do great things with ComicBase that we could never accomplish with the aging development environment we were working with on the Macintosh.

    This implies hypercard (otherwise they should be able to transfer their C stuff to Unix semi-easily). Unless they were coded in Think Pascal 4.0?

    Guys ever heard of Supercard?

  1. rok

    Joined: Dec 1969

    0

    re: the best for mac os x

    thanks for the heads up. pity their web site apes panic's so much, but hey, the app gets the job done, so whatever...

  1. helioglobus

    Joined: Dec 1969

    0

    re: Hmmm

    Yes, a few seconds of poking around in their demo version in a resource editor confirms it is a HyperCard standalone. Another minute for a few copy and paste operations into a new file and a run through the SC HyperCard converter and the entire GUI layouts and scripts were successfully ported to SC4. One can only assume it's just the dozens of 68K externals that might have presented any serious obstacle to a fully OS X native SC-based version (though from the looks of it a lot of those are either already available for SC or unnecessary). Hmmm indeed...

  1. rtamesis

    Joined: Dec 1969

    0

    Uh huh

    They were just too lazy to take the time to learn Cocoa or even just rewrite it in RealBasic, Revolution or SuperCard.

  1. Glasspusher

    Joined: Dec 1969

    0

    hypercard

    If they didn't go to OS X because they did it in hypercard, what do they use for Winblows development?

  1. joecab

    Joined: Dec 1969

    0

    don't be too hard on the

    Well first of all, let's be honest here: it's almost never laziness that's responsible for not maintaining a Mac version of an application. It's a pure business decision. ComicBase is indeed HyperCard based; Apple has indicated that HC has no place in Mac OS X; so it's either continue with the dwindling OS 9 version, or focus his energy on the growing Windows version. Peter's always been a very nice guy, answers his emails personally, and I know this was one tough decision for them, considering that ComicBase started out as an Apple-only program. If there were enough Mac people upgrading I'm sure he'd continue it. (Personally, I skipped the last update only because it wasn't Mac OS X.)

    I'm sure he knows of the alternatives (I even wrote to SuperCard to ask about this; they gave me a swift and very informative response) but the economics just don't support it. I'm sorry to see it go, too, but I have no problem with just letting someone else take my money for a similar app. Who knows, maybe a smaller developer can give it more attention. (CB has an impressive amount of info, but it could do with a nicer and more intuitive interface.)

    I'll definitely check out Comics http://www.xidiar.com/comics/ (thanks for the link). There's also Grand Comics Database which is open sourc and worth a peek (in an iMdb kinda way) at http://www.comics.org/.

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