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Destineer's MacSoft ships Halo for Macintosh

updated 09:15 am EST, Fri December 12, 2003

Halo for Macintosh


MacSoft today announced that began shipping to retailers on December 11 and is available today at some North American retailers. Halo for Macintosh is expected to be available in Europe later next week. The game features many enhancements over the critically acclaimed and best-selling Xbox version, including 16-person online multiplayer mayhem, better graphics, new vehicles, new weapon, new maps, customizable multiplayer games and the precision of playing with a mouse and keyboard. The $50 title requires a 800MHz G4 machine running Mac OS X 10.2.8.

Halo is a sci-fi action epic that shatters the confines of traditional game environments. Players wage a hi-tech guerilla war on foot, in vehicles, in the air and beneath the surface of an alien ring orbiting in space. Players can take the battle online with gamers on both Windows PCs and Macs in a variety of individual and team-based games, including King of the Hill, Capture the Flag, Death Match, Race, Oddball and more. Players also can pilot the Banshee in multiplayer games, drive a Rocket-equipped Warthog, and control a Covenant Gun Turret. Plus, the new Fuel Rod Gun gives players the ability to lob awesome firepower over obstacles and defenses.




The game was created by legendary developer Bungie Studios with the Macintosh conversion done by Westlake Interactive. The Xbox version of Halo has sold over 3 million units and won numerous "Game of the Year" accolades.


by MacNN Staff

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Comments

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    About time

    I hope the game lives up to its hype.
    I'm really looking forward to Unreal Tournament 2004 however!

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    This is a good thing

    Actually, I am glad that these high-profile games are making their way to the Macintosh. The more, the better. Keep 'em coming!
    It can only benefit the Mac as a platform.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    they

    They must have lowered the graphics detail for the Mac version. They only require a 32MB video card and a 800 MHz G4? This game runs like a pig on a high end PC.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    Can't Wait

    My copy shipped from Apple today. Even though I have a PC I had to wait for the Mac version so I could relive the fun I had playing Marathon on the Mac. BTW I'm not sure why everyone is saying that Halo runs badly on a high end PC. I have a 2.4 Ghz P4, which is hardly cutting edge, and Halo runs fine on it aside from the occasional slow down when lots of sound is playing. I suspect that's because it's overloading my Soundblaster live card.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    Sort of sad

    I wanted this game for my Mac years ago. Well, my enthusiasm has faded along with Bungie.

    I tend to respect the people at Ambrosia. Bugdom also comes to mind. Huff, Myth and Marathon were great mac games.

    We need a Mac only game company making real big serious games. I'm sure Apple will give some shelf space at the store!

    So tired of the porta poddy games. Which, unfortunately, Halo has become.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    a 2.4 P4 isn't high end?

    I don't think the virginia tech mac cluster should be required for running a shootemup, should it? If the 2.4 isn't high end, what is??

    I run Battlefield 1942 on my 800 PIII just fine. If I need to upgrade to a 2.4 to run PC Halo, they can keep it. I never forgave them for getting swallowed by MS and keeping Halo off my mac for 2 years anyway.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    Give it a chance...

    I was involved in the Beta test for this, and i'm pretty sure it's okay to talk about it now that it's shipping. It runs well, even on both of my machines, which are low-end (a QS 867 and an 867 TiBook). The single-player is smooth for the most part even at 800x600 or 1024x768, with a mid-to-high-level amount of details turned on. It's also *extremely* configurable; there's tons of stuff that can be turned off for performance improvements. This comes in handy for internet multiplayer, which is a bit rougher on my low-end systems, but still very enjoyable, and compared to what PC users have said, the Mac version appears to me to have a leg up on it, performance-wise.

    Try hopping in a Warthog in the shotgun seat while another drives, and hosing people down left and right, and tell me this game isn't amazing...

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    great

    runs great on my 1 gig xp3000 cpu with a GeForce 59000 Ultra with 256MB video memory and everything turned up on the highest settings.

    They lowered the apple version so more machines could run it, it just wont look as pretty....

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    Duh

    Had Apple spend some effort in porting or encouraging 3rd party to port CounterStrike, Apple would have converted many times more poeple than the 'Switch' campaign.

  1. MacNN.com Reader

    Fresh-Faced Recruit

    Joined: Jul 2001

    0

    2.4 isnt high end

    but it should be fast enough. It ran like mud at any setting over 800x600. I was less than impressed.

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