LightWorks 7.4 adds "Real-time" rendering technology
updated 10:15 am EST, Mon December 1, 2003
LightWorks 7.4 details
LightWork Design today , which the company says will be released soon. The new technology will enable interactive rendering of high-quality images using portable LightWorks shaders that operate seamlessly in both hardware and software rendering. It has also been designed for integration directly into a 3D application’s existing graphics subsystem, allowing software developers access to high-quality, interactive rendering throughout the modelling process. By providing the power to support LightWorks shaders, on graphics hardware supporting Cg or the OpenGL Shading Language as well as in the advanced software rendering engine, LightWorks 7.4 allows users and applications to seamlessly and consistently switch back-and-forth between hardware and software rendering.


